This session looks at Switching Play in a SSG format, with elements of ‘organised chaos’. The purpose of this? Improved decision making, recognition, awareness and general creativity whilst still working on an important element of tactical play.
As you can see above, Switching Play is included with the risk/reward aspects of attacking the closest, secondary or furthest away targets upon recognising opposition and team-mate positioning and movement.
This is based on 16 players, please let me know if you try it!